Thursday, August 26, 2010

Italian Game: Classical Variation, Greco Gambit

MAX EUWE vs. S. VAN MINDENO
Holland, 1927

1. e4, e5
2. Nf3, Nc6
3. Bc4, Bc5
4. c3, Nf6
5. d4 ...

The Greco Gambit. White allows the e-pawn to be taken in return for an open e-file.

5. .... exd4
6. cxd4, Bb4+
7. Nc3, Nxe4
8. 0-0 ....

Qe2 is bad for White because of 8....d5! allowing support for the Knight.

8. .... Bxc3
9. d5!!, Bf6

If 9....Ne7, 10. bxc3 Nxc3, 11. Qd4!!

10. Re1, 0-0

Black castled his King into safety, knowing that one of his Knights will be taken anyway.

11. Rxe4, Ne7
12. d6, cxd6
13. Qxd6, Nf5
14. Qd5 ....

14. .... d6
15. Bg5, Bxg5

Black fell to the trap! Better is 15....h6 sustaining the defense.

If 15. Be6 then 16. Rxe6 fxe6, 17. Qxe6+ Kh8, 18. Qxf5 with more than enough compensation.

16. Nxg5, Qxg5
17. Qxf7+, Resigns

If 17....Rxf7, then 18. Re8 mate.

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